Interactive Architecture & VR
Architectural visuals, LED-volume virtual production and real-time VR — spaces and worlds brought to life before they exist.
We are coming soon with our first interactive architecture and VR project.
How we work
A film shows one version of a building. A real-time build shows every version — material, layout, orientation, hour of the day — answered live while the client is still asking the question.
We ingest the model you have, rebuild it for real-time without losing dimensional truth, and ship a build that runs on a sales-suite machine, an LED volume or a headset without a technician standing behind it.
What we take on
- Architectural visuals
- Photorealistic stills and film of spaces before they exist, built from your own model.
- Virtual production
- LED volume content and real-time environments, prepped and operated on the shoot day.
- VR walkthroughs
- Room-scale headset builds, comfortable enough for a forty-minute session.
- Configurators
- Finish, fit-out and unit-mix switching at 60fps, driven by the developer's own price list.
Pipeline
Ingest
Revit, IFC or Rhino in; a clean real-time hierarchy out.
Look
Materials, lighting and a reference render the architect signs off.
Interact
Configurator logic, UI and navigation tuned for someone who has never held a controller.
Install
Packaged build, hardware spec, on-site setup and a training session for the sales team.
